UX Glossary Process & Methods

Design Thinking

Process & Methods

A human-centered problem-solving framework with five phases: Empathize, Define, Ideate, Prototype, and Test. It emphasizes deep user understanding before solution generation, making it useful for tackling complex, ambiguous challenges.

An Introduction to Design Thinking·Interaction Design Foundation·5:10

Common contexts

Use when

When working on a genuinely ambiguous problem where the solution space is undefined and the team risks jumping to solutions without understanding root causes. Especially effective when bringing non-designers into the process.

Avoid when

Don't apply the full five-phase process to well-understood, low-ambiguity problems — it adds process overhead where a faster research-and-validate cycle would deliver the same insight in a fraction of the time.

Design thinking is most powerful not as a personal design process but as a facilitation tool — its real leverage is giving non-designers a structured language to participate in problem framing alongside the people who will live with the solution.

Real-world examples

Related terms

Empathy Map Persona Prototype Double Diamond
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