UX Glossary Interaction Design

Microinteraction

Interaction Design

A small, contained interaction that accomplishes a single task — such as toggling a switch, pulling to refresh, or seeing a 'like' animation. Microinteractions provide feedback, prevent errors, and add personality, making interfaces feel alive and responsive.

Microinteraction illustration
Source: picsum.photos

Common contexts

Use when

Define microinteractions at the component design stage, before handoff — specifying trigger, feedback, and loop explicitly prevents engineers from improvising behavior that breaks consistency across the product.

Avoid when

Don't design microinteractions that prioritize delight over clarity — an animation that users find charming the first time becomes a source of frustration when they need to complete a task quickly on the tenth.

Microinteractions are where product personality lives or dies — a product full of generic system behaviors feels assembled, while one with considered microinteractions feels built.

Real-world examples

Related terms

Feedback Affordance Gestural Interface Signifier Emotional Design
← Browse all UX Glossary terms