UX Glossary Interaction Design

Signifier

Interaction Design

A perceivable signal that communicates where and how an action should take place. While an affordance is a property of an object, a signifier is the cue that communicates it — such as an underline indicating a clickable link, or a caret suggesting expandable content.

Signifier illustration
Source: upload.wikimedia.org

Common contexts

Use when

Invest in explicit signifiers for any interaction that users must discover rather than be taught — particularly for gestures, drag-and-drop, right-click menus, and swipe actions that have no visible affordance by default.

Avoid when

Avoid over-signposting interactions that are already part of a strongly established convention — adding an underline and a hover tooltip and an animated cursor to every standard button creates visual noise that actually reduces signal clarity.

The gap between affordance and signifier is where most discoverability failures live — an element can functionally support an interaction that nobody ever attempts because nothing in its appearance suggests it's there to be acted on.

Real-world examples

Related terms

Affordance Feedback Microinteraction Mental Model
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